In recent years computer games played over the internet have become a significant phenomenon. Recent studies show that what players enjoy most about these games is interactions with other players and working together to build a complex social peer-to-peer network. We have developed a framework for a generic software that can imitate a node in such a social network and show that in this environment human players cannot easily identify the software as nonhuman.
Book Details: |
|
ISBN-13: |
978-3-639-71500-2 |
ISBN-10: |
3639715004 |
EAN: |
9783639715002 |
Book language: |
English |
By (author) : |
Daniel Kario |
Number of pages: |
124 |
Published on: |
2014-10-28 |
Category: |
Informatics, IT |