In recent years computer games played over the internet have become a significant phenomenon. Recent studies show that what players enjoy most about these games is interactions with other players and working together to build a complex social peer-to-peer network. We have developed a framework for a generic software that can imitate a node in such a social network and show that in this environment human players cannot easily identify the software as nonhuman.

Book Details:

ISBN-13:

978-3-639-71500-2

ISBN-10:

3639715004

EAN:

9783639715002

Book language:

English

By (author) :

Daniel Kario

Number of pages:

124

Published on:

2014-10-28

Category:

Informatics, IT